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Free for Windows · v1.4.0

Phasers. Torpedoes.
Fighter wings.

Arcade starship combat in the spirit of the modern naval shooters, but with starships. Pick a hull in the hangar, fit a loadout against a reactor power budget, and fight 4v4 in an asteroid field or a plasma nebula, online with friends or against the AI.

Windows 10 / 11, 64-bit. One installer, no launcher. Runs on Steam Deck via Proton. Updates itself from then on. Keyboard and mouse, or a gamepad with aim assist.
Future Starships
40+Playable ships, corvette to carrier
24Energy weapons and torpedoes
4Game modes, two arenas
4v4Every match, online or offline
Screens

Hangar to battle in one click

The fleet

Forty-plus hulls, one power budget

Every module draws reactor power, and the Battle button locks until your loadout fits. Small ships are fast, hard to see on sensors and can carry a cloak. Big ships carry more of everything, including the point defense that keeps them alive under torpedo fire. Carriers trade hardpoints for squadron bays.

Corvettefast · stealthy
Destroyerescort
Cruiserall-rounder
Battlecruiserheavy guns
Battleshipline of battle
Dreadnoughtcapital
Carrierfighter wings
Career or sandbox

Career starts you with one ship and 5,000 credits. Earn XP, credits and schematics from every battle, level from 1 to 60, buy ships across three store tiers and upgrade hull, engines, shields and every module you own. Sandbox stays all-unlocked.

Sensors, cloaks and paint

A real sensor model with range, signature and stealth per hull. Cloaking devices bend light around small ships. Eight preset liveries or your own color, per ship.

Air wings

Fighters, interceptors, bombers, gunships and drones with their own models and stats. Launch a wing as a weapon, take direct control of it, snap back to the carrier.

Arsenal

Fit it your way

Twelve energy weapons, twelve torpedo and missile racks, seven shield and seven engine options, decoys, cloaks and point defense. Every weapon has its own model, icon and sound, and all of it works online.

Energy weapons

  • Phaser Array, a sustained beam
  • Tetryon Beam, shreds shields, weak on hull
  • Antiproton Lance, brutal damage, brutal heat
  • Disruptor Cannon, rapid bolts
  • Kinetic Railgun, armor-piercing slug
  • EMP Projector, jams enemy shield regen
  • Pulse Phaser and Flak turrets, self-aiming

Torpedoes & missiles

  • Photon, in light, standard and heavy
  • Quantum, fast and hard-hitting, slow reload
  • Plasma, a slow blob that sets hulls on fire
  • Seeker, ignores decoys most of the time and re-locks
  • Phased Polaron, shield-shredder
  • Swarm Missile Rack, six micro-missiles per trigger
  • Proximity Mine Rack, drop mines astern

Defense & engines

  • Point-defense clusters shoot down incoming torpedoes
  • Decoys and the heavier Duranium Echo Array
  • Cloaking devices for corvettes and destroyers
  • Shields: Light, Standard, Heavy, Regenerative and more
  • Engines: Standard, Enhanced, Vectored, Efficient and more
Multiplayer

Host, find, drop in

Online play from the hangar's Multiplayer panel. Matches are always 4v4, humans and AI mix freely, and your career upgrades ride along, fairly, for everyone.

  • Host online as co-op (joiners fight beside you) or versus (joiners land on the enemy team). The match starts immediately with AI in every empty slot.
  • Find matches and join a listed game. You replace an AI ship on your team mid-match; leave and an AI takes the seat back.
  • Host-authoritative combat with lag-free local flying, spectator mode when you are destroyed, and carriers that launch live wings online.
  • Version-checked joins. Mismatched builds are refused cleanly, and the game updates itself so you are rarely mismatched.
Controls
W SThrottle up / down, X all stop
A DTurn, Space / Ctrl ascend, descend
MouseAim. Weapons converge on the reticle. Scroll to zoom.
1 2Energy weapons, torpedoes. Hold on a target to lock.
QLaunch decoy
F1F9 TTake control of a launched wing, snap back to the carrier
GamepadLeft stick flies, right stick aims with assist, triggers fire, bumpers throttle
Modes & arenas

Four ways to fight

EliminationTeam deathmatch, no respawns. Last team standing takes it.
Free-For-AllNo teams, no respawn. Last ship alive wins.
Convoy EscortProtect, or hunt, freighters running for a destination zone.
Carrier BattleEach team fields a flagship carrier launching fighter wings. Sink theirs, protect yours.
Asteroid Field

HD asteroid fields with midfield clusters for real cover. The rocks are destructible, but tough. Planets and starfields behind every battle.

Plasma Nebula

A super-dense storm of hot gas. Visibility drops to nothing past a kilometer, sensors are damped, and plasma arcs strike ships that stray near the glowing cores.

Under the hood

Built for change

Future Starships is a Unity 6 project with a binding architecture contract. Simulation and input were separated from day one, which is why online play arrived as a layer instead of a rewrite, and why a new hull needs only stats, a model name and a length.

  • Play-mode test suite: a full-match smoke test with live AI combat, the shield and hull damage model, power-budget validation for every hull, and a live point-defense intercept test.
  • Data-driven fleet: ship classes are stat templates; importing a new model pack adds a roster, not a rewrite.
  • Release pipeline: one script builds the player, packs a Velopack installer and publishes the auto-update feed, with a disk-space check before every update.
60Career levels
11Strike-craft types
5Cloaking devices
8Preset liveries, plus custom
Releases

Shipping since July 2026

Install once and the game keeps itself current with small delta patches. Full release notes live on the public releases feed.

All releases
  • July 27, 2026v1.4.0 — The Nebula Update

    Plasma Nebula map with damped sensors and plasma arcs. Carriers launch their wings online: full carrier-vs-carrier battles in multiplayer.

  • July 19, 2026v1.3.0 — The Arsenal Update

    Ten new weapons, the Duranium Echo Array, full gamepad support and Steam Deck groundwork, real strike-craft models, an Air Wing screen, and a smarter hangar.

  • July 14, 2026v1.2.0 — The Career Update

    Career mode with XP, credits, schematics, a store and upgrades. Cloaking, a sensor model, liveries, Carrier Battle mode, spectator mode, and rebuilt, faster multiplayer.

  • July 13, 2026v1.1.0

    Free-For-All and Convoy Escort, carrier fighter squadrons, HD destructible asteroid fields, 29-plus new ships, and a redesigned starbase hangar.

  • July 11, 2026v1.0.3

    First public build on the auto-update feed.

Ready to launch?

Free. Windows 64-bit. Download, install, pick a ship.

Questions or bug reports: info@eideinteractive.com